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Harvest moon: sunshine islands characters
Harvest moon: sunshine islands characters








harvest moon: sunshine islands characters

Once your plants start to grow, it stops you from walking over them, so there's no way to water the central plant - at least not initially. For example, instead of sewing your seeds one square at a time, they plant themselves in a 3x3 square - which is fine, until you come to watering them. Other things have presumably been done for the same reason. The shorter day length is probably because the game is intended to be easier to pick up and play for five or ten minutes when you get the chance (although making them a tiny bit longer might have helped a bit, and would have made you feel a bit less rushed). Watering 3 sets of crops seems to be the best you can manage before your stamina bars empties, by which time it's 6 pm anyway and nearly time for bed. I'm not really sure why they thought such a thing was a good idea - all it does is effectively apply an arbitrary limit to what you can do in a day, which is a bit pointless in itself, as the overly short days limit what you can do anyway. The problem is, having another bar to watch just seems to make the game unnecessarily complicated, and quickly drains any money you make because you'll have to keep nipping to the diner to buy snacks - because with a low fullness bar, your stamina bar will deplete faster, so you'll tire even more quickly than usual.

harvest moon: sunshine islands characters

For starters, your character now has another bar besides the usual stamina bar - one for fullness, that you'll need to keep topped up by eating, lest you faint from hunger (as I've found out on multiple occasions). The problem is, things are a little bit more complicated this time round. Taken shortly before he passed our from exhaustion. Needless to say, it'll be your job to run around collecting all 100 (yes, 100) of the things, assuming you'll be able to squeeze it in between the ridiculously short days and fainting from hunger. About a week into the game, you get ambushed by a Harvest Sprite - a little elf/fairy thing wearing a night-cap - who tells you about the magical Sun Stones, and their mysterious island-raising powers. Now, in years gone by, there used to be a heck of a lot more islands, but a massive earthquake sunk them all, and this has affected the prosperity of the remaining islands. The story begins when you travel to the Sunshine Islands, a set of islands linked by bridges, to start up a farm, taking over the abandoned and dilapidated farmstead located on the imaginatively-named Farm Island. There's also usually a sort of vague story about how some disaster has struck the land, and in order to rectify it ,you'll need to trawl the lands searching for some items - and Harvest Moon: Sunshine Islands is no exception. In case you've never played a Harvest Moon game before, it's basically a farming/life simulation game, where you run your own farm, caring for your animals and planting your crops, whilst getting to know the villagers and starting a family.










Harvest moon: sunshine islands characters